errorbits June 2013

errorbits June 2013

Created for ‘Play Scene’ for Ludic Rooms.

Taking a retro 1980s Arcade Games Cabinet and repurposing it as part of the Coventry Mysteries Festival, Ludic Rooms wanted to challenge and redefine the meaning of a game.

4 international artists were tasked to create a digital artwork that the public interacted with using the traditional controls and buttons of the arcade machine, to create a playful installation that couldn’t be defined as a traditional game.

I submitted errorbits, a piece created exclusively for Play Scene.

errorbits is a playful interactive piece based upon the rgb pixels found in tvs and screens. I magnified the pixels to be larger than usual and gave them an unusual pattern and flow. The user(s) / player(s) could then interact and alter the colour, shape, speed and flow of the pixels to create a morphing pattern of pixels. The piece is named after the deviation of the perceived correctness of the bits of data that are used to display an image to the screen.


Posted on

July 8, 2013